What Every Computer Scientist Should Know About Floating-Point Arithmetic

What Every Computer Scientist Should Know About Floating-Point Arithmetic
“This paper presents a tutorial on those aspects of floating-point that have a direct impact on designers of computer systems. It begins with background on floating-point representation and rounding error, continues with a discussion of the IEEE floating-point standard, and concludes with numerous examples of how computer builders can better support floating-point.” This article explains, in detail, the appropriate ways to handle floating point arithmetic. It may be a little too technical for a beginning programmer but it certainly exposes the complexity of the issue. I recommend bookmarking it for future use. (via dzone)

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